Hi Jeremy,
CabWriter permits the user to add their own textures to a model simply by creating a .bmp file of the texture. You can either create your own texture .bmp file or search the internet for one. Read Chapter 6 in the User’s Guide for instruction on how to load the .bmp file. Let me know if you have specific questions on how to load the files. I can’t help you much on creating a texture .bmp file; that is a whole different set of tools, primarily tools like Adobe Photoshop, Snagit, etc.
Joe….